Mod Harvest

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    • Mod Harvest

      Help me deal with these modes ?(
      Images
      • Безымянный.jpg

        105.73 kB, 768×368, viewed 97 times

      The post was edited 2 times, last by Coswars ().

    • PHP Source Code

      1. <?php
      2. class ShowHarvestPage extends AbstractGamePage {
      3. public static $requireModule = 0;
      4. var $HarvestPrice = array(1=>500,3=>1000,6=>2000, 15=>4000); // (weeks => price dm)
      5. function __construct() {
      6. parent::__construct();
      7. }
      8. function show() {
      9. global $CONF, $LNG, $PLANET, $USER, $resource, $UNI;
      10. $db = Database::get();
      11. if($USER['harvest_delay'] < TIMESTAMP - 24*60*60){
      12. if($USER['harvest_time'] < 5){
      13. $time = TIMESTAMP;
      14. $db->update("UPDATE `uni1_users` SET `harvest_time` = 5, `harvest_delay` = ".$time." where `id` = ".$USER['id'].";");
      15. $this->printMessage("Whe are setting back your harvest counters to 5.", true, array('game.php?page=harvest', 2));
      16. die();
      17. } else{
      18. $time = TIMESTAMP;
      19. $db->update("UPDATE `uni1_users` SET `harvest_delay` = ".$time." where `id` = ".$USER['id'].";");
      20. $this->printMessage("Loading your data.", true, array('game.php?page=harvest', 2));
      21. die();
      22. }
      23. }
      24. if(!empty($USER['urlaubs_modus'])){
      25. $this->printMessage("You can't access this page while you are in V mode!", true, array('game.php?page=overview', 2));
      26. die();
      27. }
      28. if($_POST){
      29. $mode = HTTP::_GP('con', '');
      30. switch($mode){
      31. case 'extra':
      32. $take = HTTP::_GP('buy',0);
      33. if(!array_key_exists($take,$this->HarvestPrice)){
      34. $this->printMessage("Invalid Option", true, array('?page=Harvest', 3));
      35. }else{
      36. //option is ok . go forward
      37. //enough dm ?
      38. if($USER['darkmatter'] < $this->HarvestPrice[$take]){
      39. $this->printMessage("Not enough DM", true, array('?page=Harvest', 3));
      40. die();
      41. }
      42. $USER['darkmatter'] -= $this->HarvestPrice[$take];
      43. $db->update("UPDATE %%USERS%% SET `harvest_time` = `harvest_time` + ".($take)." WHERE `id` = ".$USER['id']." ; ");
      44. $this->printMessage("You have bought ".$take." Harvest Points", true, array('?page=Harvest', 3));
      45. die();
      46. }
      47. break;
      48. case 'gather':
      49. if($USER['harvest_time'] == 0 ){
      50. $this->printMessage("No Harvest Points Left!", true, array('game.php?page=Harvest', 2));
      51. die();
      52. }
      53. if (!isset($_POST['check_planet']) && !isset($_POST['check_moons']))
      54. $this->redirectTo('game.php?page=harvest');
      55. if(!isset($_POST['check_planet']))
      56. $_POST['check_planet'] = array();
      57. foreach($_POST['check_planet'] as $ID => $Value) {
      58. $sur = $db->select("SELECT id, metal, crystal, deuterium FROM %%PLANETS%% where `id` = '".$Value."';");
      59. $db->nativeQuery("LOCK TABLE %%PLANETS%% WRITE; UPDATE %%PLANETS%% SET `metal` = metal - ".$sur['metal'].", `crystal` = crystal - ".$sur['crystal'].", `deuterium` = deuterium - ".$sur['deuterium']." WHERE `id` = '".$Value."'; UNLOCK TABLES;");
      60. $PLANET['metal'] += $sur['metal'];
      61. $PLANET['crystal'] += $sur['crystal'];
      62. $PLANET['deuterium'] += $sur['deuterium'];
      63. }
      64. if(!isset($_POST['check_moons']))
      65. $_POST['check_moons'] = array();
      66. foreach($_POST['check_moons'] as $ID => $Value) {
      67. $surr = $db->select("SELECT metal, crystal, deuterium FROM %%PLANETS%% where `id` = '".$Value."';");
      68. $db->nativeQuery("LOCK TABLE %%PLANETS%% WRITE; UPDATE %%PLANETS%% SET `metal` = metal - ".$surr['metal'].", `crystal` = crystal - ".$surr['crystal'].", `deuterium` = deuterium - ".$surr['deuterium']." WHERE `id` = '".$Value."'; UNLOCK TABLES;");
      69. $PLANET['metal'] += $surr['metal'];
      70. $PLANET['crystal'] += $surr['crystal'];
      71. $PLANET['deuterium'] += $surr['deuterium'];
      72. }
      73. $db->update("UPDATE %%USERS%% SET `harvest_time` = `harvest_time` - 1 where `id` = '".$USER['id']."';");
      74. $this->printMessage($LNG['h_ok'], true, array('game.php?page=harvest', 4));
      75. break;
      76. }
      77. }
      78. $Planets= array();
      79. $Moons = array();
      80. if (isset($USER['PLANETS'])) {
      81. $USER['PLANETS'] = getPlanets($USER);
      82. }
      83. foreach($USER['PLANETS'] as $ID => $PlanetQuery) {
      84. if ($ID == $PLANET['id']) continue;
      85. if ($PlanetQuery['planet_type'] == 3) {
      86. $Moons[$PlanetQuery['id']] = " [" . $PlanetQuery['galaxy'] . ":" . $PlanetQuery['system'] . ":" . $PlanetQuery['planet'] . "]";
      87. } elseif ($PlanetQuery['planet_type'] == 1) {
      88. $Planets[$PlanetQuery['id']] = " [".$PlanetQuery['galaxy'] . ":" . $PlanetQuery['system'] . ":" . $PlanetQuery['planet'] . "]";
      89. }
      90. }
      91. $this->tplObj->loadscript("jquery.countdown.js");
      92. $this->tplObj->assign_vars(array(
      93. 'prices' => $this->HarvestPrice,
      94. 'PlanetsList'=> $Planets,
      95. 'MoonsList'=> $Moons,
      96. 'harvest'=> $USER['harvest_time'],
      97. 'p_state' => $USER['harvest_time'],
      98. 'p_delay' => ((($USER['harvest_delay']+24*60*60) < TIMESTAMP) ? true : (($USER['harvest_delay']+24*60*60) - TIMESTAMP)),
      99. ));
      100. $this->display('page.harvest.default.tpl');
      101. }
      102. }
      103. ?>
      Display All

      The post was edited 1 time, last by Coswars ().

    • Help with teleportation gives an error



      NOTICE
      Message: Undefined index: metal
      File: /includes/pages/game/ShowHarvestPage.class.php
      Line: 70
      URL: coswars.space/game.php?page=Harvest
      PHP-Version: 5.6.35
      PHP-API: litespeed
      2Moons Version: 2.0.git
      Debug Backtrace:
      #0 /includes/pages/game/ShowHarvestPage.class.php(70): errorHandler(8, 'Undefined index...', 'FILEPATH ...', 70, Array)
      #1 /game.php(57): ShowHarvestPage->show()
      #2 {main}
    • Check the data you return the on $sur

      I have made a personal available anywhere is it works very well for resources and for the fleet
      I remain at your disposal on the forum for any questions or help.

      A help is of course not a creation of a mod



      -------------------------------------------------------
      My personal game
      weedland - Comming Soon
    • No there is not
      I remain at your disposal on the forum for any questions or help.

      A help is of course not a creation of a mod



      -------------------------------------------------------
      My personal game
      weedland - Comming Soon