2Moons

Forum for the 2Moons-browsergameengine.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Unread Threads

Topic Replies Last Reply

2Moons codebase is over engineered and failing

10

0wum0

OGame War'da Yeni Evren Açılışı New Universe Launch at OGame War

0

Stellaforge.com - Launched

4

flintnapa

Recent Activities

  • 0wum0 -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    What alternatives are there? What other games are available for OS?
  • Itchi -

    Liked 0wum0’s post in the thread 2Moons codebase is over engineered and failing.

    Like (Post)
    Ich bastle jetzt seit etwas länger als einem Jahr an 2Moons. Ich habe es fast fertig und stecke aktuell richtig viel Energie ins Design. Was bereits fertig ist und vollständig läuft: Ich habe PHP 8.0 auf PHP 8.3/8.4 umgestellt. Außerdem habe ich…
  • XenQen -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    Big props to anyone even using 2moons anymore, there are other free versions are that are much better and alot more modern - theres even an ogame clone publicly available written in Laravel 12 - of course things take time to customize and develop but…
  • fossil -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    Grüße. Das klingt SUPER. Freu mich auf die Tests. Schade das sich nicht Paar Leute auf ein Projekt stürzen. Halte durch.
  • fossil -

    Liked 0wum0’s post in the thread 2Moons codebase is over engineered and failing.

    Like (Post)
    Ich bastle jetzt seit etwas länger als einem Jahr an 2Moons. Ich habe es fast fertig und stecke aktuell richtig viel Energie ins Design. Was bereits fertig ist und vollständig läuft: Ich habe PHP 8.0 auf PHP 8.3/8.4 umgestellt. Außerdem habe ich…
  • mimikri -

    Liked 0wum0’s post in the thread 2Moons codebase is over engineered and failing.

    Like (Post)
    Ich bastle jetzt seit etwas länger als einem Jahr an 2Moons. Ich habe es fast fertig und stecke aktuell richtig viel Energie ins Design. Was bereits fertig ist und vollständig läuft: Ich habe PHP 8.0 auf PHP 8.3/8.4 umgestellt. Außerdem habe ich…
  • 0wum0 -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    Screenshot
  • 0wum0 -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    Ich bastle jetzt seit etwas länger als einem Jahr an 2Moons. Ich habe es fast fertig und stecke aktuell richtig viel Energie ins Design. Was bereits fertig ist und vollständig läuft: Ich habe PHP 8.0 auf PHP 8.3/8.4 umgestellt. Außerdem habe ich…
  • Danter14 -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    The question is, why don't you do it?
  • fossil -

    Liked flintnapa’s post in the thread 2Moons codebase is over engineered and failing.

    Like (Post)
    I would also say rewrite/refactor the whole fleet code. The legacy code breaks down with stuck fleet simply due to the complex way it's coded with a really unstable cron method. Scrap using fleet tokens. Modernise the fleet database. Essentially just…
  • flintnapa -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    I would also say rewrite/refactor the whole fleet code. The legacy code breaks down with stuck fleet simply due to the complex way it's coded with a really unstable cron method. Scrap using fleet tokens. Modernise the fleet database. Essentially just…
  • Abyss -

    Posted the thread OGame War'da Yeni Evren Açılışı New Universe Launch at OGame War.

    Thread
    OGame War'da Yeni Evren Açılışı Yeni Evren "LUNARA" Açılıyor! Tarih: 7 ŞUBAT 2026 Cumartesi ⏰ Saat: 20:00 (Türkiye Saati) Hedef: www.ogamewar.com Kayıtlar açılış saatiyle birlikte etkin olacaktır. ------------------------- New Universe Opening
  • Qwa -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    Quote from flintnapa: “I have a few suggestions that I think anyone taking on the legacy 2Moons code should give thought.The 2Moons code based is truly over engineered and it's causing failures to maintain that code base. 1. Migrate out of Smarty and…
  • Danter14 -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    Hello everyone, many people here may not have the skills to undertake such an optimization project. Personally, I have a version currently under development, but as I said, it takes time and I'm quite busy in real life, so I'm not progressing as quickly…
  • flintnapa -

    Replied to the thread 2Moons codebase is over engineered and failing.

    Post
    Apologies. I didn't mean to sound negative. I'm trying to convey the message that you've got to take the legacy code, unravel the complexity which is causing multiple points of failures in code maintenance and rebuild using pure PHP 8.x. I would suggest…
  • flintnapa -

    Replied to the thread Stellaforge.com - Launched.

    Post
    Looks great.
  • flintnapa -

    Posted the thread 2Moons codebase is over engineered and failing.

    Thread
    I have a few suggestions that I think anyone taking on the legacy 2Moons code should give thought.The 2Moons code based is truly over engineered and it's causing failures to maintain that code base. 1. Migrate out of Smarty and go pure PHP. Don't even…
  • 0wum0 -

    Replied to the thread Stellaforge.com - Launched.

    Post
    Wow good work clean Design. I like it
  • 0wum0 -

    Liked stellaforge’s post in the thread Stellaforge.com - Launched.

    Like (Post)
    The galaxy is already at war. Empires are rising. Others are being erased.
    Stellaforge is a browser-based, massively multiplayer strategy game set in a ruthless sci-fi universe driven by power,
  • vemede -

    Replied to the thread deployement module made public.

    Post
    I got it working OGameX, nothing there to look for
  • yamilrh -

    Replied to the thread deployement module made public.

    Post
    Quote from Itchi: “Never found a working version of the ogamex-template though. I would like to use it and play around a little. I know some people here managed to remove the licensing but they wont share since they use it for their own projects. ”
  • LeoE2607 -

    Now follows michelito.

    Follow
  • LeoE2607 -

    Now follows sromantr.

    Follow
  • LeoE2607 -

    Now follows stellaforge.

    Follow
  • LeoE2607 -

    Now follows mimikri.

    Follow
  • LeoE2607 -

    Wrote a comment on michelito’s wall.

    Wall Comment
    bro , quisiera saber si por fin lograste averiguar lo que preguntaste una vez de como montar el server de xnova y eso
  • Itchi -

    Liked stellaforge’s post in the thread Stellaforge.com - Launched.

    Like (Post)
    The galaxy is already at war. Empires are rising. Others are being erased.
    Stellaforge is a browser-based, massively multiplayer strategy game set in a ruthless sci-fi universe driven by power,
  • vemede -

    Replied to the thread Stellaforge.com - Launched.

    Post
    Registered an hour ago, looks very solid indeed.. I love the clean design and grafix
  • vemede -

    Liked stellaforge’s post in the thread Stellaforge.com - Launched.

    Like (Post)
    The galaxy is already at war. Empires are rising. Others are being erased.
    Stellaforge is a browser-based, massively multiplayer strategy game set in a ruthless sci-fi universe driven by power,
  • sromantr -

    Liked stellaforge’s post in the thread Stellaforge.com - Launched.

    Like (Post)
    The galaxy is already at war. Empires are rising. Others are being erased.
    Stellaforge is a browser-based, massively multiplayer strategy game set in a ruthless sci-fi universe driven by power,
  • Itchi -

    Replied to the thread Stellaforge.com - Launched.

    Post
    Now this is some solid work! Well done. Nice UI and there seem to be interesting features. Despite the additional features it still looks clean and easy to understand. I hate it when i try a new "clone" and its packed with stuff and not intuitive at…
  • stellaforge -

    Posted the thread Stellaforge.com - Launched.

    Thread
    The galaxy is already at war. Empires are rising. Others are being erased.
    Stellaforge is a browser-based, massively multiplayer strategy game set in a ruthless sci-fi universe driven by power,
  • Qwa -

    Replied to the thread deployement module made public.

    Post
    Well ogamex is xterium. Now if you ask if there is any working xterium is another matter. To be fair, I could make a replica.
  • sromantr -

    Liked Qwa’s post in the thread deployement module made public.

    Like (Post)
    That login might (?) give you troubles since it's css layout is property of Robert space industries, was used on star citizen about 3-5 years ago. So they might not care about it anymore. Anything else, from what I see in game, typical xterium, should…
  • Itchi -

    Replied to the thread deployement module made public.

    Post
    With Template i mean the whole ogamex Version, sorry. I think there are more differences than Just the visuals. Fleet functions etc
  • Qwa -

    Replied to the thread deployement module made public.

    Post
    httrack.com/ download the html and css and then adapt it to tpl. Is way more easier than it looks like, and if you have some experience would take up to 2 hours to replicate the login, or less.
  • Itchi -

    Replied to the thread deployement module made public.

    Post
    Never found a working version of the ogamex-template though. I would like to use it and play around a little. I know some people here managed to remove the licensing but they wont share since they use it for their own projects.
  • Qwa -

    Replied to the thread deployement module made public.

    Post
    That login might (?) give you troubles since it's css layout is property of Robert space industries, was used on star citizen about 3-5 years ago. So they might not care about it anymore. Anything else, from what I see in game, typical xterium, should…
  • yellot -

    Wrote a comment on Yaro2709’s wall.

    Wall Comment
    hola como consigo el vip
  • Itchi -

    Replied to the thread deployement module made public.

    Post
    Does anyone know who the owner of ogame.life is? And how he has the right do get all uploads of the templates removed.