2Moons

Forum for the 2Moons-browsergameengine.

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Topic Replies Last Reply

Support for the Jump Fleet.

5

amamoslavida

[BUG] Max buildings b_building_id

1

amamoslavida

[MOD] Tournament v1.8, 2.0

26

Dany92

[BUG] Find Debris

10

Dany92

MissionAttack Bug

5

Dany92

Recent Activities

  • amamoslavida -

    Replied to the thread Support for the Jump Fleet..

    Post
    The first code you provided, probably written by a person who tries to avoid resource loss issues in Steemnova. But he had wrong approach and he tried to solve the problem on MySQL level by locking tables. That code won't work for all conditions and will…
  • amamoslavida -

    Replied to the thread [BUG] Max buildings b_building_id.

    Post
    2moons calculate stats as follow step 1 : calculate metal required for level 1 - 2 for metal mine step 2: calculate metal required for level 2 - 3 for metal mine step 3: add found results. This makes game slower when Metal Mine level is too high,…
  • Zeus -

    Liked Dany92’s post in the thread [MOD] Tournament v1.8, 2.0.

    Like (Post)
    SOLVED Thanks @yamilrh
  • Zeus -

    Liked Dany92’s post in the thread MissionAttack Bug.

    Like (Post)
    SOLVED
  • Zeus -

    Liked Dany92’s post in the thread [BUG] Find Debris.

    Like (Post)
    SOLVED
  • Dany92 -

    Replied to the thread [MOD] Tournament v1.8, 2.0.

    Post
    SOLVED Thanks @yamilrh
  • Dany92 -

    Replied to the thread [BUG] Find Debris.

    Post
    SOLVED
  • Dany92 -

    Replied to the thread MissionAttack Bug.

    Post
    SOLVED
  • Dany92 -

    Replied to the thread [BUG] Find Debris.

    Post
    Give me this error by console : galaxywar.eu/uni1/game.php?pag…=1&mission=8&planetID=179 503 (Service Unavailable) send @ jquery.js:2 ajax @ jquery.js:2 w.<computed> @ jquery.js:2 getJSON @ jquery.js:2 doit @ game.php?page=findDebris&y=1:541 (anonime) @…
  • dany88 -

    Replied to the thread [BUG] Find Debris.

    Post
    what did I miss ?
  • Danter14 -

    Replied to the thread [BUG] Find Debris.

    Post
    not seeing that it has nothing to do with my mod
  • Dany92 -

    Replied to the thread [BUG] Find Debris.

    Post
    Quote from Danter14: “Quote from Dany92: “in fact it is a bug in the New Star version, I also specified it, I tried to replace it with the code of your mod but it doesn't work ” Quite simply because it is not linked to the mod you missed important…
  • Danter14 -

    Replied to the thread [BUG] Find Debris.

    Post
    Quote from Dany92: “in fact it is a bug in the New Star version, I also specified it, I tried to replace it with the code of your mod but it doesn't work ” Quite simply because it is not linked to the mod you missed important information that you did…
  • Dany92 -

    Replied to the thread [BUG] Find Debris.

    Post
    Quote from Danter14: “Quote from Dany92: “I really have no idea, I wonder that too, but if you don't believe me, look for yourself, I don't think anyone tests them to the end however it was a mod already included I didn't use your package, I…
  • Danter14 -

    Replied to the thread [BUG] Find Debris.

    Post
    Quote from Dany92: “I really have no idea, I wonder that too, but if you don't believe me, look for yourself, I don't think anyone tests them to the end however it was a mod already included I didn't use your package, I analyzed the code and also…
  • Dany92 -

    Replied to the thread [BUG] Find Debris.

    Post
    Quote from Danter14: “How do you get errors on each of my mods that you integrate into your game? Only you have a problem with it.” I really have no idea, I wonder that too, but if you don't believe me, look for yourself, I don't think anyone tests…
  • Danter14 -

    Replied to the thread [BUG] Find Debris.

    Post
    How do you get errors on each of my mods that you integrate into your game? Only you have a problem with it.
  • Dany92 -

    Posted the thread [BUG] Find Debris.

    Thread
    I'm trying to send a recycler to recover some debris but when I click on "recycle" nothing happens, at the bottom I read "Javascript doit (8,2)" it's as if the script doesn't start This is file ShowFindDebris Source Code (44 lines) This is…
  • Zeus -

    Liked Dany92’s post in the thread [UPDATE] New Star V3.0.0.

    Like (Post)
    I managed to solve the problem and also that of the fleet with negative value, a few days and I publish a new post with the new version
  • Dany92 -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    I managed to solve the problem and also that of the fleet with negative value, a few days and I publish a new post with the new version
  • Dany92 -

    Replied to the thread [MOD] Tournament v1.8, 2.0.

    Post
    Quote from yamilrh: “Quote from Dany92: “ How solved this problem ? ” Puedes cambiar esta parte del código Source Code (7 lines)” how change ?thanks
  • yamilrh -

    Replied to the thread [MOD] Tournament v1.8, 2.0.

    Post
    Quote from Dany92: “ How solved this problem ? ” Puedes cambiar esta parte del código Source Code (7 lines)
  • Zeus -

    Liked Zuno’s post in the thread [UPDATE] New Star V3.0.0.

    Like (Post)
    Yes, its easy find error with all files, i try to implement MOD and failed. Regards.
  • Zuno -

    Posted the thread [BUG] Max buildings b_building_id.

    Thread
    Hello, i try to increase max elements builds per research and building, but around 800 show me this error, i try to change text to varchar but same error. PHP Source Code (18 lines)
  • Zuno -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    Yes, its easy find error with all files, i try to implement MOD and failed. Regards.
  • laboratorio -

    Wrote a comment on Dany92’s wall.

    Wall Comment
    Hola Dany 92, He instalado tu script localmente para ayudar, si encuentro algún error te avisare, si puedo resolverlo, lo haré sino te indicaré el error, no conozco todas las características del juego, pero ayudare ;)

    Ciao Dany 92, ho installato il tuo…
  • Zeus -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    If you don't share it just because there is that error, that's okay, just share it and the rest will follow. We share files even if they are faulty.
  • Dany92 -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    Quote from Zeus: “Will the new updated file be shared? I will integrate the theme accordingly.” as soon as @Dante14 you give me the solution :P
  • Zeus -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    Will the new updated file be shared? I will integrate the theme accordingly.
  • Zeus -

    Liked Zuno’s post in the thread [UPDATE] New Star V3.0.0.

    Like (Post)
    Ok, i need 1 hour, i will implement this MOD to test error. cant make it works. Regards.
  • Zuno -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    Ok, i need 1 hour, i will implement this MOD to test error. cant make it works. Regards.
  • sromantr -

    Liked Danter14’s post in the thread List Mods Version 2.0.

    Like (Post)
    Good morning, I'm sharing this last mod with you that I made live on my channel before ending my support. It allows you to create voucher codes or award rewards. Many things are possible with a start time, an end time or not, several or a reward per…
  • Reewen -

    Liked Zeus’s post in the thread [UPDATE] New Star V3.0.0.

    Like (Post)
    First, I will integrate the admin panel. I don't think it will take too long. I will set it up as an external folder so people can easily edit it. I am planning to make a difference about the game interface and I will share information about it. Thank…
  • Dany92 -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    Quote from Zeus: “@dany88 Has the Fleet (-) Going to Minus Problem been Fixed? If you send a fleet to attack, in some cases the fleet would remain in the bug, that is, it would go into (-) minus. Is this problem still ongoing?” yes unfortunately,…
  • Zeus -

    Replied to the thread [UPDATE] New Star V3.0.0.

    Post
    @dany88 Has the Fleet (-) Going to Minus Problem been Fixed? If you send a fleet to attack, in some cases the fleet would remain in the bug, that is, it would go into (-) minus. Is this problem still ongoing?
  • Dany92 -

    Replied to the thread [MOD] Tournament v1.8, 2.0.

    Post
    Quote from tellez: “Quote from Danter14: “Quote from yamilrh: “gracias, pero recuerda que yo solo hice que funcionara en 2moons. Y ya jeremy me estuvo atacando porque asume que le robe su codigo, cuando claramente en el primer mensaje di el credito…
  • Dany92 -

    Replied to the thread MissionAttack Bug.

    Post
    yes need change same missione file , check the original post "I made the correct files and I share them on this post, moreover I will also make a video for their installation yamilrh you will be put as author and me as edit Attention for the change…
  • Zuno -

    Replied to the thread MissionAttack Bug.

    Post
    I dont have that MOD, but i know Danter do a update recently, make sure you have updated MOD from here: github.com/Danter14/Mods-2Moons-2.0 I see MOD, and you don't need change anything from…
  • Dany92 -

    Replied to the thread MissionAttack Bug.

    Post
    [10-Jul-2024 08:42:03] NOTICE: "Undefined variable: totalAttackers" File: /home/vddtypga/public_html/includes/classes/missions/MissionCaseAttack.class.php | Line: 488 URL: galaxywar.eu/uni1/game.php?page=shipyard&mode=fleet | Version: 2.8.1 Stack…
  • Zuno -

    Replied to the thread MissionAttack Bug.

    Post
    Hello, maybe is missing lang from MOD Tournament? Check your log file. Regards.