2Moons

Forum for the 2Moons-browsergameengine.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Unread Threads

Topic Replies Last Reply

DGame High Speed Server

34

byazrail

gebäude für neue user

2

Qwa

[MOD] [v1.8] Bank Corrected

13

Duzceli

Bot Mod, Mercenary Mod working for 1.8, 1.9 or 2.0

19

Qwa

Fleet creation time

1

Qwa

Recent Activities

  • Unterwassergiraffe -

    Liked byazrail’s post in the thread DGame High Speed Server.

    Like (Post)
    8 Şubat 2019 tarihi itibari ile eklenen özellikleri; Dil seçimi kısmına mevcut dil bayrağı eklenmiştir. Çoklu evren alt yapısı yazılmıştır. ------- grin.png ------- As of February 8, 2019, added features; Public page added language…
  • byazrail -

    Replied to the thread DGame High Speed Server.

    Post
    21 Şubat 2019 tarihi itibari ile eklenen özellikleri; Karanlık Madde Geçmişi Anketler ------- ------- As of February 21, 2019, added features; Dark Matter History Polls
  • Qwa -

    Replied to the thread gebäude für neue user.

    Post
    PHP Source Code (34 lines)
  • Duzceli -

    Replied to the thread [MOD] [v1.8] Bank Corrected.

    Post
    Quote from JudgeDead: “
    Bank System
    Name : Bank Version : 2moons 1.8 created by : Hike Correction + Changed by: JudgeDead password : no.png Changelog : * FIX resource names that cause errors * ADD Darkmatter ” In this module, the player has made a…
  • mimikri -

    Replied to the thread gebäude für neue user.

    Post
    in der \includes\classes\PlayerUtil.class.php nach 'static public function createPlanet' suchen am ende nach $db->insert...: in der 1.8 sollte es in zeile 305 eingefügt werden. PHP Source Code (3 lines)habs nich probiert, sollte aber...
  • kiros -

    Posted the thread gebäude für neue user.

    Thread
    Wo kann ich Editieren gebäude lev. für neu regiestrierte ich möchte von 0 auf zumbeispiel 10lev manche gebäde einstellen?
  • Qwa -

    Replied to the thread Bot Mod, Mercenary Mod working for 1.8, 1.9 or 2.0.

    Post
    i havê many bot code variety, from players to events with autoattacks etc. Send PM on what you are interested
  • Qwa -

    Replied to the thread Fleet creation time.

    Post
    Class.buildfunctions is where you control building time
  • IceNet -

    Posted the thread Projekt starten/fortführen/sponsoren.

    Thread
    Hallo, ich wollte mal nachfragen, ob jemand Lust hätte, ein Projekt mit mir zu starten bzw. jemand es vor hatte, es aber am Server/Geld/whatever scheiterte. Server/Webspace und technisches Know-How kann ich bieten. Hab allerdings Ewigkeiten nichts…
  • DUDU -

    Posted the thread Fleet creation time.

    Thread
    Hello, i want to know if someone know how to speed up the fleet creation time. Atm it's 1 ship/sec maximum thanks :) PS: please do not just give the source code, better if you explain how and no source code ;)