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Galaxy * Duration?
Postboard.fr.ogame.gameforge.com/i…tID=12124825#post12124825
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Galaxy * Duration?
PostI got them directly from the ogame site
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Galaxy * Duration?
Posthello, yes the weather is correct if an activity has been done on the planet in the last 15 minutes just like on ogame.
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List Mods Version 2.0
Danter14 - - Discussion
PostBonjour à tous, voici le contenue avec le fonctionnement de la dernière partie (Part 5) du mod quêtes Hello everyone, here is the content with the operation of the last part (Part 5) of the quests mod Demande du début de la quête Quest Start Request 2moons.de/index.php?attachment…ae19808ee3f023e9ae9fea6d5 Quêtes actuellement en cours de réalisation Quests currently in progress 2moons.de/index.php?attachment…ae19808ee3f023e9ae9fea6d5 Les objectif de la quêtes est atteint vous pouvez demander la r…
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List Mods Version 2.0
Danter14 - - Discussion
PostQuote from go2moons: “Do you allow to be honest ? I think you are losing your time, don't take me wrong. The idea is very good and is probably appreciated by most of the users but your videos are in french. What is the % of french users on this forum ? 1-2 % Most of the people can't follow what u are saying. They can read the code, but that they can do as well just be downloading the final package and without watching the video. You would definitely gain in audience if you you add english/german…
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List Mods Version 2.0
Danter14 - - Discussion
PostQuote from Russoll: “hey, i downloaded the mod pack , all installed without issue. only thing the quest is installed but unless i made error i cant see it in the admin to activate. thanks ” They are activated but be careful there is still a part to do which is the activation on the player side. In the admin panel you with this to check for the activation of the quests and to make it visible to the players 2moons.de/index.php?attachment…ae19808ee3f023e9ae9fea6d5 2moons.de/index.php?attachment…ae1…
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List Mods Version 2.0
Danter14 - - Discussion
PostMod Quests Part 4 youtu.be/3s6VIKt1E60 Les amis voici la partie 4 du mod quêtes, d'après mon avancement il restera juste 1 ou 2 vidéo grand maximum pour finir le mod. Merci de me faire un retour pour le format de cette série pour savoir si c'est valable de faire tous sa ou non. ----------------------------------------------------------------------- Friends here is part 4 of the mod quests, according to my progress there will be just 1 or 2 videos left to finish the mod. Thank you for giving me a…
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List Mods Version 2.0
Danter14 - - Discussion
PostAttention voici en exclusivité les images de la partie 4 du mods Quêtes. Tout est automatiquement créer des lors qu'il est ajouter par le panel admin il sera ajouter dans la partie game ----------------------------------- Attention here are exclusively the images of part 4 of the Quests mods. Everything is automatically created as soon as it is added by the admin panel it will be added in the game part 2moons.de/index.php?attachment…ae19808ee3f023e9ae9fea6d5 2moons.de/index.php?attachment…ae1980…
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Deuterium BUG
Danter14 - - Bug Tracking
PostQuote from Zeus: “Are these errors available in 2.0, do we have to apply the codes you have given in 2.0 version, what is your advice? ” I advise you to use them because no correction has been made
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Quote from Zeus: “your code did not have a picture of the building or the structure, I added it there with a few additions, I edited it with a few touches from the style file ” It all depends on your images if they are in .jpg, .gif, .png ect... I did it with the original images, yes a css adjustment is always good to do because some things are different from my code
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Bonjour petite correction niveau design car quand j'ai fait la page flotte et défense les pré-requis dépasser la page, j'ai donc ajouter un flex-wrap: warp; dans le style de la div qui a la class="require_tech". Une image était également non afficher les officiers j'ai donc corriger l'extention de l'image : {if $requireID > 600 && $requireID < 700}.jpg{else}.gif{/if} Correctif ajouter dans le code disponible. Hello, small design level correction because when I made the float and defense page, th…
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Bonjour à tous suite à une demande en mp par zeus je vous mes ici même le code qui vas vous permettre d'avoir vos listes bâtiments, recherches, flottes, défenses et officier totalement visible avec les pré-requis pour les dévérouiller ce qui permet donc de supprimer une page du jeu. ------------------------------------------------- hello to all following a request in pm by zeus I give you here the code which will allow you to have your lists of buildings, research, fleets, defenses and officer t…
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List Mods Version 2.0
Danter14 - - Discussion
Postyes so at some point it will block at the accommodations because the old versions of php are deleted so if no versions with recent php and mysql versions are made it will work with a lot of problems so code adaptation and not just my mods but all the full game
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List Mods Version 2.0
Danter14 - - Discussion
PostBasically I noticed that the higher your mysql version of phpmyadmin is, the more there are problems on sql queries.
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List Mods Version 2.0
Danter14 - - Discussion
PostQuote from jack: “:fleetld ... agregale la comilla ' ' es un numero, al menos para mi funciona y desaparecio el error ” Yes it seems that it also depends on the version of mysql used
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List Mods Version 2.0
Danter14 - - Discussion
PostMod Misiones Parte 3 youtube.com/watch?v=jz7aPb0etrg Voici la troisième partie du mod Quête pour la création, l'édition et la suppression d'une quête. Le fichier de la parte 3 à était ajouter sur github. Donc la suite sera la partie in game joueur en plusieur partie car il vas demander encore plus de travail. -------------------------------------------- This is the third part of the Quest mod for creating, editing and deleting a quest. The part 3 file was added to github. So the next part will b…
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List Mods Version 2.0
Danter14 - - Discussion
PostQuote from loakmz: “My error log file automatically adds the date I will check it all. I may have made a mistake somewhere. ” If you need the code is also on my github