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Quote from flintnapa: “I have a few suggestions that I think anyone taking on the legacy 2Moons code should give thought.The 2Moons code based is truly over engineered and it's causing failures to maintain that code base. 1. Migrate out of Smarty and go pure PHP. Don't even bother making the mistake of upgrading to the latest version of Smarty. You will be wasting your time. Stick to version in the legacy code or better still bin Smarty altogether. 2. Get out of Ajax. It just adds unnecessary co…
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Classic Bingo Game
Qwa - - Mod Database
PostQuote from Abyss: “It would be great if the game had a classic bingo game. I tried to create it with the AI, but it gets confused. If the player buys a card, the bingo draws, and the prizes are distributed, is there anyone who can do this? First, second, and bingo? 34ucnv3.jpg ” AI is very dumb when it comes to JS. Bingo game actually wouldn’t be hard if you consider some kind of pre ready numbers that are sent through json (fetch) once and set interval per second with numbers popping up and som…
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From this log, it's just someone doing trial and error. Alternatively, you can lock that IP if does two requests within 2-3 one second (some of those there are within a second). Yes, it might change the IP to other and try again, but you're limiting already connections. Otherwise, my recommendations on my post above will address it.
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There are plenty of ways to solve this - anyone who wants to take their business/game seriously wouldn't risk a remote any location access to their own system: - remove remote admin access, use it local only (xampp wamp mamp) with db remote access whitelisted to your machine - or if you persist admin access remote to any location, build 2fa logger at database - create a specific public private key to access admin panel, likely a file or a passphrase ciphered - or use db only and scrap the admin …
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Well isn't rocketscience that 2moons has it's own vulnerabilities. Best way around is make your own skeleton and use 2moons or whatever ogame clone as inspiration.