2moons has several combat systems, public and private and i test all of them (if u have another write a link will test it)
2moons basic
opbe
firel - my with fire lines
kaiz - thats my first battle system if u were on the old forum, can remember my posts
speedsim - original ogame battle system
some links for test
what are their differences and which combat more balanced - did some tests under the spoiler (a lot of text)
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when there is still time, I will do some more different tests.
I will be grateful for your tests to identify combats weaknesses
2moons basic
opbe
firel - my with fire lines
kaiz - thats my first battle system if u were on the old forum, can remember my posts
speedsim - original ogame battle system
some links for test
what are their differences and which combat more balanced - did some tests under the spoiler (a lot of text)
Source Code
- Battle systems balance test
- Light Hunter - LH - cost 1250 deuterium
- Heavy Hunter - HH - 3500
- Cruiser - Cr - 10500
- Battleship - Bc - 18750
- Battle Cruiser - BC - 42500
- Star Fighter - 55000
- dt - deuterium
- RF - Rapid Fire
- 1: light fleet with Cruiser (has RF againts hunters) versus Hunters fleet
- 1000 LH + 50 HH + 40 Cr (versus) 1000LH + 1000HH
- (1845000 dt (versus) 4750000 dt) ~ 1 v 2.57
- firel: 483500 def - att lost 483500 dt, def win
- opbe: 496250 def
- kaiz: 842250 def
- speedsim: 339000 def
- 2moons: 1068750 draw
- 2: light fleet with Battleship (anyone has no RF) versus Hunters fleet
- 1000 LH + 50 HH + 40 Bs (versus) 1000LH + 1000HH
- (2175000dt (versus) 4750000 dt) ~ 1 v 2.18
- firel: 608250 def
- opbe: 493250 def
- kaiz: 882250 def
- speedsim: 516500 def
- 2moons: 533500 def
- 3: need win hunters fleet having about half the resource, lets get only ship with RF. Againts LH - Cruisers, againts HH - Battle Cruisers
- we have 2375000 deuterium lets build 50/50 Cr and BC
- a)
- 113 Cr + 27 BC (versus) 1000LH + 1000HH
- 1 v 2
- firel: 1238750 def
- opbe: 469250 def
- kaiz: 1177250 def
- speedsim: 272500 def
- 2moons: 1601250 def
- cant win.
- b)
- Lets try 60 Cr + 41 BC (best way if we using RF and without light fleet)
- firel: 593250(~12%) def
- opbe: 266000(~5%) def
- kaiz: 1043750(~20%) def
- speedsim: 222750(~5%) def
- 2moons: 2126500(~48%) def
- Ok, without light fleet cant win, that cool, we need light fleet. 2moons is too much RF impact, speedsim and opbe is too low RF impact (light fleet is to strong)
- c)
- Lets try add light fleet. 50% light fleet 25% - Cr 25% - Bc
- firel: 549000(~12%) def no change
- opbe: 964750(~20%) def +15% good
- kaiz: 1392000(~30%) def when we add light fleet +10%
- speedsim: 413250(~9%) def +4% low impact
- 2moons: 2377250(~50%) def +2% low impact, still too much
- ok last chance, medium fleet should win the light fleet
- d)
- lets try only LH and Cr 50/50
- firel: 1498500(~32%) def good +20% our tactic worked
- opbe: 721500(~15%) def -5% our tactic not work
- kaiz: 1584000(~33%) def +3% low impact but tactic work
- speedsim: 563000(~12%) def +3% low impact
- 2moons: 1656000(~35%) draw (we safe 75% our fleet) in total, our fleet, which is two times less won
- in all combats except 2moons, the fleet which is 2 times less failed to win, but if we use our mind we can fight back, about 2moons i think that not cool when smaller by half fleet won. about opbe and speedsim is too low tactics impact and light fleet too strong. my combat showed the best tactics impact of choosing a fleet
- 4: try to win a light fleet with 75% resource
- a) 50/50 Cr and Bc = 170 Cr + 42(3562500) Bc versus 1000 LH 1000 HH (4750000)
- firel: 1663000(~35%) def
- opbe: 1174000(~25%) def
- kaiz: 2488000(~52%) def
- speedsim: 576750(~12%) def
- 2moons: 4750000(~100%) att win loss 170000(~5%)
- b) 1/2.8 Cr and Bc = 90 Cr + 62 Bc (3562500) Bc versus 1000 LH 1000 HH (4750000)
- firel: 1626000(~34%) def
- opbe: 636750(~13%) def
- kaiz: 1996500(~42%) def
- speedsim: 414500(~9%) def
- 2moons: 4750000(~100%) att win loss 655000(~18%)
- c) 2/1/1 LH + Cr + Bc = 1425 LH + 85 Cr + 21 Bc (3562500) Bc versus 1000 LH 1000 HH (4750000)
- firel: 1722500(~36%) def
- opbe: 1076750(~23%) def
- kaiz: 2869250(~60%) def
- speedsim: 890250(~19%) def
- 2moons: 4750000(~100%) att win loss ~(~25%)
- d)
- lets try only LH and Cr 50/50 = 1425 LH + 170 Cr
- firel: 1950000(~41%) def good +20% our tactic worked
- opbe: 1956500(~41%) def -5% our tactic not work
- kaiz: 2423250(~51%) def +3% low impact but tactic work
- speedsim: 1323750(~28%) def +3% low impact
- 2moons: 1250000(~26%) draw (we safe 70% our fleet)
when there is still time, I will do some more different tests.
I will be grateful for your tests to identify combats weaknesses