Hi, I have a some idea about buildings. i want change buildings system like a others strategys game. something like a this
in that screen planet have 5 slots and user can build any constructions in this slots for example 2 metal mine, 1 crystal, 1 deuterium, and in last slot shipyard. And want unite the storage and mines in 1 slot.
also want delete auto mining resource, then users will have to click mines to get resources = min((timestamp - lastclicktime),1hour(3600)*storageLvl)*metalperhour*3600
for example if user have 5lvl storage he need click to mine every 5hours
want add fleet limits, and if user want more fleets he need upgrade shipyards or build 1-3 shipyard on each planet
what do u think?
UPD
add resource clicker
add build level overview
in that screen planet have 5 slots and user can build any constructions in this slots for example 2 metal mine, 1 crystal, 1 deuterium, and in last slot shipyard. And want unite the storage and mines in 1 slot.
also want delete auto mining resource, then users will have to click mines to get resources = min((timestamp - lastclicktime),1hour(3600)*storageLvl)*metalperhour*3600
for example if user have 5lvl storage he need click to mine every 5hours
want add fleet limits, and if user want more fleets he need upgrade shipyards or build 1-3 shipyard on each planet
what do u think?
UPD
add resource clicker
add build level overview
The post was edited 4 times, last by Kaizoku ().