2Moons

Forum for the 2Moons-browsergameengine.

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INSTALL 2MOONS FAILED

1

mimikri

fancybox-loading

0

[FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM

372

Skylon

Automatic shutdown of the game

9

GraczU

Mine replica bugs

0

Recent Activities

  • mimikri -

    Replied to the thread INSTALL 2MOONS FAILED.

    Post
    error 8192 means that it is an version(php) based error Error when registering! Offset: 8192 try this solution, afterwards a new error will tell you whats wrong, please post this error here for further support.
  • Yaro2709 -

    Posted the thread fancybox-loading.

    Thread
    fancybox-loading e0fcabe3c6502aacf7fb699210de9257.png Как сделать, чтобы работала загрузка эта: a85135db5b10eaf2087aa50e8f743f66.png
  • FJ256 -

    Posted the thread INSTALL 2MOONS FAILED.

    Thread
    Good evening, I have a little problem, when im trying to connect after a new installation. it shows me this error: Fatal error: Uncaught ErrorException: Undefined offset: 8192 in /var/www/html/dimahoo/includes/GeneralFunctions.php:506 Stack trace: #0…
  • Skylon -

    Replied to the thread [FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM.

    Post
    The problem is not in the spy probe. In fact, the probe has adequate time. It is the ships classified by classes that have a fractional time of a second on a planet with the minimum to make such a ship. I gave him an alternative solution, but it can't…
  • Abyss -

    Wrote a comment on Kaizoku’s wall.

    Wall Comment
    hello, i want to cancel the spy ship's attack mission but i couldn't solve it
  • Abyss -

    Replied to a comment by Abyss on sromantr’s wall.

    Wall Reply
    Ayhan usta millet hep casusun saldırı görevini iptal etmiş bunu includes/classes/class.FleetFunctions.php den mi düzenleyecez
  • GraczU -

    Replied to the thread Automatic shutdown of the game.

    Post
    PHP Source Code (12 lines)Is it ok now or should I write to the file only what you provided and will work?
  • XenQen -

    Replied to the thread [FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM.

    Post
    Well, if Thisishowwedoit was not too dumb he probably added a column in uni1_vars for the respective classes of units where you should also be able to edit spy probes easily. *so as I can see there is a column called type_gun, there you can edit the…
  • XenQen -

    Replied to the thread Automatic shutdown of the game.

    Post
    This will work even worse as you do not run the database query. I posted a working code 2 posts above so what’s the issue ?
  • GraczU -

    Replied to the thread Automatic shutdown of the game.

    Post
    Okay, suggesting already ready cronjob I did something like this. is it good? PHP Source Code (11 lines)
  • Skylon -

    Replied to the thread [FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM.

    Post
    Continue developing the game normally and the same happens with the middle class. Everything seems to indicate that the cause is in the calculation of time according to the player's bonus. PHP Source Code (12 lines)In the final line it says: $time =…
  • Abyss -

    Replied to a comment by Abyss on sromantr’s wall.

    Wall Reply
    ok cok sagol deneyelım baska care yok be usta
  • sromantr -

    Replied to a comment by Abyss on sromantr’s wall.

    Wall Reply
    bazı denemelerim var da beyenırmısın bilmem hem denemek de gerek yatın yane persembeye atarım
  • Abyss -

    Replied to a comment by Abyss on sromantr’s wall.

    Wall Reply
    çözümü varmı usta bunun herhalde herıf onu kullanıyor
  • sromantr -

    Replied to a comment by Abyss on sromantr’s wall.

    Wall Reply
    casus ole saldırısı ıle seri maden yapıolar tabi bol sıfırlı casusluk ıle casusların hızından faydalanıp
  • Thisishowwedoit -

    Replied to the thread [FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM.

    Post
    The spy probe is normal as it doesnt belong to any class so it isnt "upgradable" i am going to check once in my old github code to see what could cause this. Can you inform me if you are using gametype one or two as there are some difference between…
  • Abyss -

    Wrote a comment on sromantr’s wall.

    Wall Comment
    usta casusla yapılan maden çoğaltma gibi bir bug biliyon mu ya şerefsizin biri dadandı yine
  • Skylon -

    Replied to the thread [FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM.

    Post
    @Thisishowwedoit It is a clean planet. It only has what is necessary to meet the technological requirements of the ships. If you look, the spy probe does have adequate construction time. Everything seems to be with the light class.
  • Abyss -

    Posted the thread Mine replica bugs.

    Thread
    I wonder if anyone who knows about mine replication bugs can share it, I wonder if someone who found something is reproducing the mine reproducing the problem, I wonder if anyone knows that there was a bug made with spy probe.
  • Thisishowwedoit -

    Replied to the thread [FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM.

    Post
    should not be normal, i am still working on a new version of the game but this time using the angular framework for personal reason to get into a new job (learning course) Are you on an undevelopped planet with most techs and bonuses at 0 ?
  • Skylon -

    Replied to the thread [FREE] ANTARIS-LEGACY, OGAME, WAR OF ALLIANCE, XTERIUM.

    Post
    I have working Xterium Game, but i have some issue. The building time of light class of ships are 1s, even when the game are configured to speed x1.
  • GraczU -

    Replied to the thread Automatic shutdown of the game.

    Post
    This is how I need cronjob
  • XenQen -

    Replied to the thread Automatic shutdown of the game.

    Post
    This is really, really wrong. Don’t you want a cronjob to disable and enable the game ?
  • GraczU -

    Replied to the thread Automatic shutdown of the game.

    Post
    I honestly don't understand what you wrote completely. Tell me if this is correct PHP Source Code (11 lines)
  • XenQen -

    Replied to the thread Automatic shutdown of the game.

    Post
    You cannot turn your game on and off with that code lol. Off = UPDATE %%CONFIG%% SET game_disabled = 1; On = UPDATE %%CONFIG%% SET game_disabled = 0; An easy Logic would be if(config::get()>game_disabled == 1){ // turn…
  • josevdr95 -

    Posted the thread backup-DB error.

    Thread
    Cuando trato de salvar la db me sale este error Source Code (13 lines)Cual pudiera ser el problema?
  • GraczU -

    Replied to the thread Automatic shutdown of the game.

    Post
    Yes, I know that in the admin panel I can add dm but i have automatic dm adding for active players right now. Now I want to do so that I will be able to schedule the game to turn off and on automatically
  • fervi -

    Replied to the thread Automatic shutdown of the game.

    Post
    ?? I think you can add DM from administrator panel globally
  • GraczU -

    Posted the thread Automatic shutdown of the game.

    Thread
    Hello, I have this code for automatic change in the database, and if when setting %% CONFIG %% to %% USER %% to add dm, it works perfectly when changing game_disable in the database does not happen Nothing at all, zero information about the error in the…
  • Kleinerzwerg -

    Replied to the thread New Universe Theia - Win an MSI Gaming Laptop - November 1st.

    Post
    Keine Ahnung warum dir ein Video so wichtig ist. Du hast mehrere Fotos aus verschiedenen Winkeln. Mit angeschaltetem Bildschirm und ohne. Du hast Beiträge von verschiedenen Spielern die bestätigen, dass diese angekommen sind, ebenfalls mit…
  • Kaizoku -

    Replied to the thread calculateAttack mal function.

    Post
    а в функции explodeAndDestroy вы можете постараться съимитировать распределение выстрелов по разным кораблям внутри группы так же помимо рандома…
  • Kaizoku -

    Replied to the thread calculateAttack mal function.

    Post
    Quote from mys: “There is a problem in number of shoots while grouping units. A group of 100 units hits once instead of 100 times - even if it hits 100 times more powerful. Also when we try to hit grouped enemy, we hit only one and always the same unit…
  • Kaizoku -

    Replied to the thread calculateAttack mal function.

    Post
    Quote from mys: “There is a problem in number of shoots while grouping units. A group of 100 units hits once instead of 100 times - even if it hits 100 times more powerful. Also when we try to hit grouped enemy, we hit only one and always the same unit…
  • mys -

    Replied to the thread calculateAttack mal function.

    Post
    There is a problem in number of shoots while grouping units. A group of 100 units hits once instead of 100 times - even if it hits 100 times more powerful. Also when we try to hit grouped enemy, we hit only one and always the same unit in a 100, instead…
  • fervi -

    Replied to the thread calculateAttack mal function.

    Post
    Quote from XenQen: “Of course the default version of OPBE need some optimizations BUT if changing functions at ShipCleaner, ShipType and PhysicShots class AND changing some values for the constants, it’s possible to get quiet good and realistic…
  • XenQen -

    Replied to the thread Wrong Update Query for canceling Flights.

    Post
    Oh you are right, i thought this column has to exist in each table of the query.
  • XenQen -

    Posted the thread Wrong Update Query for canceling Flights.

    Thread
    I was wrong.
  • XenQen -

    Replied to the thread New Universe Theia - Win an MSI Gaming Laptop - November 1st.

    Post
    Schade dass das Video, was angeblich gemacht werden sollte laut KleinerZwerg, nicht gemacht worden ist. Der Rest kann natürlich wieder gefaked sein. Naja so schummelt man sich eben raus :D :thumbdown: Zum Ende hin waren in dem Universum noch 10-16 Spieler aktiv :whistling: