2Moons

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[DEV] 2Moons/SmartMoons 3.0 - Next Gen Update (PHP 8.4, Twig Engine & Aerospace Design)

87

sven

Which OGame Clone Has A Working Battle Engine?

2

amamoslavida_

GameServersWorld.com is Now Live!

0

MOD autoreg in PHPbb

8

0wum0

New Alert

11

yurseli

Recent Activities

  • kann man dir helfen zum fixen?
  • SAAS -

    Liked Abyss’s post in the thread GameServersWorld.com is Now Live!.

    Like (Post)
    GameServersWorld.com is Now Live! The new place to discover game servers is here: GameServersWorld.com Discover private servers ⭐ Vote for your favorite servers Find the most popular gaming communities We bring the best game servers together in
  • fossil -

    Liked amamoslavida_’s post in the thread Which OGame Clone Has A Working Battle Engine?.

    Like (Post)
    includes/libs/opbe/errors that explains clearly what is wrong with the code. also check includes/error.log opbe is problematic but are you sure you are using obpe ? generally it have 3 battle engines and that changes with respect to number of…
  • amamoslavida_ -

    Replied to the thread Which OGame Clone Has A Working Battle Engine?.

    Post
    includes/libs/opbe/errors that explains clearly what is wrong with the code. also check includes/error.log opbe is problematic but are you sure you are using obpe ? generally it have 3 battle engines and that changes with respect to number of…
  • fossil -

    Replied to the thread Which OGame Clone Has A Working Battle Engine?.

    Post
    Good morning. Yes, it's mostly the OPBE combat engine. Easily 10 years old. PHP 7.2. Rapid fire is causing problems. Large fleets almost always win against defenses. I've tried tweaking it a bit, but it's pointless. A new engine would be better.
  • Ogameya -

    Posted the thread Which OGame Clone Has A Working Battle Engine?.

    Thread
    Hi. I've tried a few OGame clones only to find out after a few battles that the game is not functioning properly when you attack another planets. I asked google AI about this and it says that 2moons and other clones have a battle engine that can't handle…
  • Abyss -

    Posted the thread GameServersWorld.com is Now Live!.

    Thread
    GameServersWorld.com is Now Live! The new place to discover game servers is here: GameServersWorld.com Discover private servers ⭐ Vote for your favorite servers Find the most popular gaming communities We bring the best game servers together in
  • 0wum0 -

    Replied to the thread MOD autoreg in PHPbb.

    Post
    Oh dear, I just read this now.
  • amamoslavida_ -

    Replied to the thread MOD autoreg in PHPbb.

    Post
    I hope the owner of topic is alive and well :D
  • 0wum0 -

    Replied to the thread MOD autoreg in PHPbb.

    Post
    Here's the PHP 7.2 compatible version with the critical SQL injection vulnerabilities fixed: <?php class ShowBoardPage extends AbstractPage { public static $requireModule = 0; public function __construct() { parent::__construct(); } public function…
  • 0wum0 -

    Liked yurseli’s post in the thread New Alert.

    Like (Post)
    kısmi olarak kurgulamayı başardım, şimdilik fonksiyon olarak doğru çalışıyor, araştırmalar üzerinden geliştirmeyi düşünüyorum. birkaç hikaye yazdım bakalım diğer görevler için güzel bişey cıkacak sanki
  • yurseli -

    Replied to the thread New Alert.

    Post
    kısmi olarak kurgulamayı başardım, şimdilik fonksiyon olarak doğru çalışıyor, araştırmalar üzerinden geliştirmeyi düşünüyorum. birkaç hikaye yazdım bakalım diğer görevler için güzel bişey cıkacak sanki
  • Zeus -

    Replied to the thread New Alert.

    Post
    keşif içinde keşif var saldırı dosyasında olur genelde attavkcanculamı ne diye dosya olması lazım 2moons.de/index.php?attachment…2ee359e8a75f4f3b750e74dc2 burada olması lazım sen en ıyısı tam sorunsuz bulabılmen ıcın kanka yapay zekaya sordur…
  • yurseli -

    Replied to the thread New Alert.

    Post
    korsanlar barbarlar ruin ler hangi scriptlerde var şuan biliyormusun, bi inceleyeyim. yokdü düz keşif sisteminin içinde random bir event mi
  • Zeus -

    Replied to the thread New Alert.

    Post
    korsanlar barbarlar ruin ler standart olanlar diğerleri özel olarak yazılmış olanlar onların mantıgını bulmak zor yada mantıgını öğrenip senın kendın yapman lazım
  • yurseli -

    Replied to the thread New Alert.

    Post
    Bana şu Expedition modlarının hikayeleri lazım. korsanlar, solucan deliği, barbarlar, savaş gücü, arena gibi modların hikayeleri lazım yapay zekaya ya sorum ama oyunla pek alakası olmayan hikayeler uydurdu.
  • ELORIUM -

    Liked Zeus’s post in the thread New Alert.

    Like (Post)
  • Lyon -

    Liked flasher24’s post in the thread Programmieren lernen.

    Like (Post)
    Hallo, ich war in meiner Jugend ein großer Fan von 2moons. Aktuell möchte ich Programmieren lernen. Mir wurde eine 24-monatige Umschulung zum Fachinformatiker für Anwendungsentwicklung angeboten. Früher fand ich es sehr schwierig, Programmieren zu…
  • Lyon -

    Liked amamoslavida_’s post in the thread Programmieren lernen.

    Like (Post)
    HTML, CSS, JavaScript and PHP are totally good as a starting point. But my first recommendation is: open a GitHub account and learn the basics of Git version control. In real-life projects you will almost always use Git. Learn what commits, branches and…
  • структура на начальном этапе , остальное создадим в процессе, тут просто создадим шаблонизатор и начальную структуру.. Внимание! Папки…
  • в этом уроке (готовлю) создаем роутер и контролер для базы данных, кстати будет не совсем чистое pdo, потому что оно тормознее чем обычное и просто распиаренное, а так просто тупо мост по обращению к разным типам данных и при помощи SQLmap
  • далее ползем в файл error.php И подключаем composer В самом верху после <? php пишем require_once _DIR_ .'/../vendor/autoload.php'; далее открываем файл index.php И пишем <?php require_once 'engine/autoload.php'; Если правильно все…
  • теперь создаем composer 1) переходим в проводнике в корневую деррикторию проекта и открываем консоль через контекстное меню 2) в терминале пишем - composer init жмем enter и попадаем в корень проекта для…
  • Source Code (10 lines)тут мы создаем вывод ошибок + впервые используем не include, а через зависимость обращается к файлам, получаем аргументы через зависимость и выводим.. Потом ошибки когда создадим базу настроим так что бы было видно лишь разработчику
  • PHP Source Code (13 lines)тут мы создали конструктор и функцию запуска зависимости. В дальнейшем его дополним , пока хватит так, будут вопросы по встроеным командам php спрашивайте, пока лень описывать, позже все распишу к каждому файлу
  • PHP Source Code (15 lines)на данный момент мы создали зависимости, в дальнейшем дополнительные проверками, пока достаточно этого отрезка кода.. очень…
  • yurseli -

    Replied to the thread MOD autoreg in PHPbb.

    Post
    8.x PHP Source Code (139 lines)
  • Zeus -

    Replied to the thread New Alert.

    Post
    kiro yapay zeka ile detaylı analız yaptır sana oyundaki bonus ve çarpanları soylesın genel bir analız yaptırabılırsın aslında ucretsız kullan kiro yu
  • yurseli -

    Replied to the thread New Alert.

    Post
    evet farkettim, işte aslıl olay doğru çarpan argoritmasını yakalayabilmek. düşük lvl larda fazla hzılı yüksek lvl larda fazla yavaş gibi geldi şuan
  • Zeus -

    Replied to the thread New Alert.

    Post
    woa diyorsan çarpanlı yapıyor zaten config ve vars tablosunda bunları görebilirsin ona göre ayarlama yaparsın ama admin hesabınla yapma bunu farklı kullanıcılarla yap ozaman anlaşılır olacak woa'da öyle bir özellik var
  • yurseli -

    Replied to the thread New Alert.

    Post
    güzel şeyler çıkıyor ortaya, sistemde şimdiye kadar fena değpil iyi gidiyor. bir ay içinde bir demo açacağım. ama kafamda oturtamadğım maliey ve süre çarpanları, oyunun akışını belirleyen aslında bunlar olduğu için bunu cok iyi dengelenmesi gerekiyor
  • yurseli -

    Liked Zeus’s post in the thread New Alert.

    Like (Post)
  • Zeus -

    Replied to the thread New Alert.

    Post
  • Zeus -

    Replied to the thread New Alert.

    Post
    bende bir paylaşım olsun :) HTML Source Code (221 lines) 2moons.de/index.php?attachment…2ee359e8a75f4f3b750e74dc2
  • Zeus -

    Liked yurseli’s post in the thread New Alert.

    Like (Post)
  • yurseli -

    Posted the thread New Alert.

    Thread
  • ELORIUM -

    Liked DenPUBG’s post in the thread IDEA GALAXY 2d / 3D.

    Like (Post)
    drive.google.com/file/d/1ECyam…CFYoUEn1/view?usp=sharing типа такой ? сделано позже поделюсь надо доработать, хотя уже рабочая , текстуры не стал грузить больно…
  • 2moons.de/index.php?attachment…2ee359e8a75f4f3b750e74dc2 En la vista movil cuando le ds a la flecha hay un problema ahi. buen trabajo
  • SAAS -

    Wrote a comment on 0wum0’s wall.

    Wall Comment
    brak nawiasu ) w bazie podczas tworzenia jej
  • SAAS -

    Wrote a comment on 0wum0’s wall.

    Wall Comment
    witaj. jest błąd przy instalacji Message: sqrt(): Argument #1 ($num) must be of type float, string given
    File: /includes/classes/PlayerUtil.class.php
    Line: 285

    Ale panel robi wrażenie . ładnie to wygląda :)