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Search results 1-11 of 11.
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I just found the values in MissionCaseExpedition.class.php for anyone else wondering
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right, but is this per uni, per player or per active missions? The number of expeditions is set by astrophysics so I still do not understand the number of parallel DM-missions edit: i just realized there are Dark-Matter-Collector in some versions to collect dark matter from moons. So i guess this is it, thats a DM-Mission then? If so, is there another way of increasing the chance to find DM on regular expeditions? cheers
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Hi there. I want to increase the chance to find dark matter in the universe. In the admin-panel i see a input-field "Number of DM-Missions" set to 1. What does that number exactly mean and can I increase DM-chance with it? cheers
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Hi again Im using 2moons 2.0 As the original Battle Engine was quite buggy for us I decided to switch to OPBE as some in this forum suggested. It was said that OPBE should be compatible with any 2moons-version but there might be some complications so maybe this problem is a problem with the version? anyway, lets geht to the error: Sometimes a fleet of a player is locking so I have to unlock it via admin-panel. This happens around twice a day. This is the error.log which seems to be the reason bu…
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That must be it! I just read that rule on a site provided in the playerutil.class.php ( owiki.de/index.php/Astrophysik#.C3.9Cbersicht ) In this case it is a rather bad german translation in the admin-panel. Alright, thank you both for making it clear! really appreciate the work of you guys here, im having a lot of fun providing a private browsergame for me and my friends and it wouldnt be possible without your input in this forum
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Im playing 2moons2.0 I try to colonize a planet in my system (from 1:1:2 to 1:1:8) When i try that my colonization-crew tells me that they dont have suitable technology for the planets climate. Now i think i have to research astrophysics first? now the part i dont understand: In the adminpanel i can choose the number of planets i can colonize without any research (set to 9) and the number of additional slots i can get with astrophysics (set to 11). so if i understand correctly i can colonize 20 …
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Hi there... I have a little Issue with 2moons 2.0: As soon as somebody is inactive he seems to lose his noobprotection. Is this intentional? I´d rather have it so that they dont lose the protection OR dont go inactive at all (disable inactivity) OR go to Vacation-Mode automatically after 7 Days (I wouldnt mind as we play with a group of friends and I do not expect everyone to play 100%) Problem with it is that at the beginning of the game some people farm the inactive planets and gather an unfai…